Crime Fiction and Augmented Reality

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Scandinavian Crime Fiction and Crime Journalism is a Danish research project started 3 years ago (2007-2009), the field of investigation is site specific realism in crime fiction and spatial production as media specific features.

They  analyze the (re)production of crime scenes in respectively crime series, computer games and tourist practice, and relate this to the ideas of augmented reality.

In the age of digital mediatization and especially with the emergence of Web2.0 with its strong emphases on online communities and online worlds it becomesincreasingly difficult to see places as unmediated or only as locations in the physical(off-line) world.

They  want to propose that these and other forms of mediatization of places, which are both connected to mediation of the actual place on the one hand and to themediatization of  experience of this place on the other, can be seen as a process ofaugmentation; an emotional enhancement of sense and experience of place bymeans of mediatization.

To elaborate on this process of augmentation they have used  the forensic term crime scene as a model for understanding augmentation of places.

To illustrate and enhance analytical argument and perspectives, we will take the reader to Ystad, a small place in Southern Sweden, this small town has become the main location of the crime fiction about the miserable Inspector Wallander.

The augmented place will always have some reference to the original place that is the place as it was prior to the process of augmentation and thus the referential effect is related to the concept of staged authenticity. The augmented spatial experience covers respectively scripting, navigating as well as mediating places, and how the three strategies reinforce and influence each other.

Posted by Antonio Bitetto

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